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  • here are some ideas feel free to balance/interpret it out however u want:

    • weapon that strikes an enemy with lightning (end sword but with a cool down)
    • weapon that gives invisibility and speed for a few seconds
    • armor piece that slows a player’s haste/mob speed when hit
    • bow that fires multiple arrows in a cone (has a cool down)
    • a weapon that increases its damage overtime during a battle (something like every 10 secs gives u strength or sum)
    • shovel that spawns a weaker zombie after killing a mob (idk if that’s going to be good but eh)
    • a bow that shoots random potion effects
    • crossbow that has increased punch every 5 secs
    • a weapon that increases reach but decreases damage
    • armor piece that gives you a few secs of regeneration after losing an amount of health
    • armor piece that gives u totem of undying effect(has a long cooldown)
    • boots that gives speed and a specific potion effect : (Resistance, Absorption, Slow falling, Saturation)
    • shield that gives regeneration after losing a certain amount of health
    • weapon that has a chance to restore a low amount of health (I like the vampire fang but it’s broken)
    • weapon/bow that gives 1000 slowness making the target stunned for a few secs (there’s a cooldown ofc)
    • tree bow
    • Rhymix sword