Posts by test

Please Note: The TotalFreedom Forum has now been put into a read-only mode. Total Freedom has now closed down and will not be returning in any way, shape or form. It has been a pleasure to lead this community and I wish you all the best for your futures.


    I think it's quite ironic that people complain about Mojang adding chat reporting even though it's existed on almost every platform that allows chatting since their creation, and no one seems to complain about it. Steam, a platform that lots of people spend hundreds of dollars on, even bans people for harassment, yet no one is going "#savesteam". How come?

    this is going to sound really bad out of context but if im on a private server with only people i know and no children i should be able to say whatever i want.

    if im gonna spam the n word (which i wouldnt do but if i did) and everyone else on the server is fine with it, its dumb for some universal moderator to come in and say “you cant say that,” thats the job of the server mods, not mojang

    i didnt pay $30 to have minecraft tell me what i can and cant say on a private server. the language used on a server is specific to the culture behind a server and a mojang moderation team will never understand the context behind a reported message

    You can turn off chat signatures (which are required for reporting to work) using mods

    this is like if totalfreedom was hosted on a replit, used FAWE & luckperms, had no TFM, no rules, and no custom software (so paper instead of scissors & essentialsx instead of tf-essentialsx). so basically this is kaboom except 2x worse. would not recommend

    Context forgery no longer works (e.x. nodusclient/gaslight, video here); as the signature you send chat messages with is now based on the previous chat message. As such, if the real chat message signature is not based on the previous reported chat message (which in context forgery attacks would be malicious), your report will be thrown out and deemed as false. Here's a nice video with a visual explanation explaining why context forgery doesn't work anymore.

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    Please read before spreading misinformation. See Allink's post:

    Context forgery no longer works (e.x. nodusclient/gaslight, video here); as the signature you send chat messages with is now based on the previous chat message. As such, if the real chat message signature is not based on the previous reported chat message (which in context forgery attacks would be malicious), your report will be thrown out and deemed as false.

    Thanks!

    《我们之中》是由美国游戏工作室 Innersloth 开发并发行的 2018 年在线多人社交推理游戏。该游戏的灵感来自派对游戏《黑手党》和科幻恐怖片《The Thing》。该游戏允许跨平台游戏,于 2018 年 6 月首次在 iOS 和 Android 设备上发布,并于当年晚些时候在 Windows 上发布。该游戏随后于 2020 年 12 月移植到 Nintendo Switch,并于 2021 年 12 月移植到 PlayStation 4、PlayStation 5、Xbox One 和 Xbox Series X/S。虽然该游戏最初于 2018 年发布,几乎没有受到主流关注,但它获得了由于许多著名的 Twitch 流媒体和 YouTube 用户都在播放它,因此在 2020 年大受欢迎。由 Schell Games 开发的 Meta Quest 2、SteamVR 和 PlayStation VR 将发布游戏的单独 VR 版本,即我们之间的 VR。

    在我们中间发生在以太空为主题的环境中,玩家看起来像五颜六色的无臂卡通宇航员;然而,自从“The Skeld”宇宙飞船发布以来,晚年又增加了另外三张地图:摩天大楼“MIRA HQ”、“Polus”行星站和“The Airship”(基于从亨利号渗入飞艇Stickmin 系列,同样由 Innersloth 开发)。每个玩家都扮演两个角色之一——大多数是船员,但少数扮演冒名顶替者——这不会改变他们的外表。船员的目标是要么识别并投票淘汰冒名顶替者,要么完成地图周围的所有任务;冒名顶替者的目标是通过在船员完成所有任务之前杀死船员或引发未及时解决的灾难来秘密破坏任务。