Ah. You should maybe add a check for if the teleporter is an administrator, and handle that accordingly.
Posts by Deauthorized
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↩ Fleek There's already a /toggle command that disables minecarts from what I know, only problem is that it JUST disabled minecarts, not any other type. So it was essentially useless.
Limiting the amount of entities per chunk or world was what I felt would work best in the first place, but due to the lack of developers and how complex such a feature seemed I felt like at the time some other kind of solution would work better, such as clearing server entities on restart.
Overall, I agree with what you said, especially about only blocking what are essentially features of the game unless it's absolutely necessary.
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I just have a phone with a fingerprint scanner. Not sure why IPhones don't have in screen scanners yet.
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↩ Hooke_ I agree with this tbh, the last two were what l'd call more simple fixes due to the lack of developers the server has, but were kinda more restrictive.
The better ones might be either the first one since it's a pretty good mix between effective and simple and the last one would be just an improvement to the entity limiter in general.
Idk what interval the entity limiter runs on but you can still crash the server with minecarts in between the entity wipes.
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Wtf is fs-174
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Dyno already has a starboard module, and it's in the server already.
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I don't know who you are. But you're kind. Thanks.
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↩ toyota_snpra You didn't.
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↩ Telesphoreo Looks nice, but wouldn't a NO_PERMISSION message be better if it was shorter? Ex:
"You don't have permission to use this command."
The current one just seems kinda convoluted.
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Literally like half the staff team told you to stop shooting arrows.
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Just gonna kinda spitball a couple of ideas that I thought up real quick:
- Clear all entities when the server first starts, that way if a crash did occur due to minecarts it will only crash the server once, not lock it down until an administrator clears every entity.
- Modify the entity limiter to work dynamically; meaning it should limit the amount of entities per world/chunk/globally to a certain amount (configurable). If that limit is exceeded, then either do not allow any more entities to be spawned, begin deleting the oldest entities on the server first to make room for the newer ones, or just purge every single entity.
- Only allow something around twenty minecarts to be placed by one player, or;
- Disable minecarts entirely. Really don't want to see that happen but if push comes to shove then I guess it has to happen.
If anyone has any interesting ideas or feedback, please share them with me.
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↩ @'r00t' I am pre-recommending you now
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Free my man epic man / Vouch
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PLEASE SOMEBODY AT LEAST ACKNOWLEDGE THIS
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↩ @'deleted'
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Will the worlds be wiped when this update is released?