https://github.com/TotalFreedo…command/Command_gsay.java
/gsay is a command that allows administrators to use the chat as another user. It was also known as /gchat prior to when we added TFGuilds. Why was this command re-added?
https://github.com/TotalFreedo…command/Command_gsay.java
/gsay is a command that allows administrators to use the chat as another user. It was also known as /gchat prior to when we added TFGuilds. Why was this command re-added?
Not sure why we're using a modified version of CoreProtect (version on the server is 20.0, latest version is 19.3) but regardless it's very concerning that we're using a modified version which could be a security hazard instead of an official version.
:co status
:----- CoreProtect -----
:Version: CoreProtect v20.0.
:License: Invalid donation key. (Please check config.yml)
:Database: Using MySQL. (Initial DB: 20.0)
:WorldEdit: Integration enabled.
:Consumer: 18 items in queue.
:Discord: www.coreprotect.net/discord/
:Patreon: www.patreon.com/coreprotect/
This suggestion calls for us to move down to version 19.3 for CoreProtect.
@Noah#760 Should be in the "Friends" tab.
Mark gave this to me back in 2019 and I've had it on my archive drive since.
It looks pretty cool at night with shaders on.
Nick has it hosted his web server at https://carnivalrp.net/.unrootablenick/tf_worlds/woosh.zip if you want to download it.
In case the link doesn't work, I've uploaded it to my Google Drive at https://drive.google.com/file/…Cp0r32gx/view?usp=sharing
@Noah#695 It shouldn't be. All you have to do is configure Geyser to connect to TF and then run it, then it should appear as a local world/server.
@fleshly#570 Hoo boy, here we go.
Not sure why but in July 2019, I recorded myself browsing the forums using an Xbox 360 onto an authentic VHS tape. Here's some screencaps from the recording.
When I get around to it, I'll release the full recording and upload it to the Internet Archive.
This was a vote-off thread created in General Discussion by Ashaz against Seth. This thread led to Seth going rogue by deleting both forums and the server. While most of the original Flarum forums is lost, this is one of the few threads I was able to snag a copy of. However, I was only able to archive about 40 posts before it cuts off. Still, it's better than nothing.
Here's a full-page screenshot of the thread:
Quote!
I really wish I could use Windows 7 on this computer. However, it seems that my computer is literally too new for the OS because it won't even boot into the Windows 7 setup.
My guess for what's happening is simple, we're counting down the days until TF turns 10 years old officially on November 11.
There are two issues we would need to address if we were to enable both.
Command books would need to be restricted based on permissions if possible. They are notoriously exploitable and extremely easy to pull off. This would be a top priority fix to ensure that nothing fucks up.
We would need to find a way to ensure that books can't get too big. There are many ways we could do this (restricting book page counts, page lengths, etc) but the most optimal would be a fix that doesn't interfere with the gameplay, but still fixes the issue.
@wild1145#559 I suspect the reason we didn't move it was because when we moved the admin and ban lists to the SQL DB, we didn't implement a way to lookup admins and bans via the HTTPD server. Because the punishment list (at the moment) can only be looked up using the HTTPD server, we didn't move it.
I was digging through some old papers in my room and I ended up finding this gem from about 5 years ago. Judging from the old username in this document, it's from around summer 2015. I don't think this was actually used for anything.
@wild1145#517 Punishments are stored in a separate YML file from the SQL DB.
Hell = Nether
Earth = Flatlands
TF started off as two separate servers, as we all know: Hell and Earth.
I'm not in the mood to do this right now but it is intriguing.
I created this suggestion on the ProBoards forum 9 months ago at https://totalfreedom.boards.ne…punishment-lookup-command. Despite how it consisted entirely of vouches, was silently closed and nothing was actually implemented. I have created this suggestion again to ask for this to be implemented.
One could argue that you could just use the HTTPD server to scan through the entire punishment log, but this requires you to direct your attention away from monitoring the server to skim through a large text file. Not only that, the more the file size of the punishments.yml increases, the more slowly and resource intensive the task of skimming through it becomes.
What do you think?
I'm going to wait until I'm done with my school work before I do this shit.
Worlds should only be wiped if a crash chunk or laggy chunk is present and all other methods of handling it have been exhausted (CoreProtect rollbacks, deleting chunks, etc). While I understand that we often did this back during Mark's ownership and were just fine, times have changed.
Object.
Vouch.
While I agree that we should stick to policy where possible, this is a change that needs to be made to keep the server from experiencing annoying downtimes like this. Set up a fucking panel or even a Discord bot that can forcibly kill the server process. Just something that will work should be implemented.
@Xen#247 This raises a bigger question of why we're using beta software (which shouldn't be used in production) in the first place.