Posts by RedEastWood

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    @Ashaz#14105 Upon further research I have found that the latest pixelmon is 1.12.2 only.

    EG1 mentioned this in his thread, he also mentioned the only problem associated with it

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    @excellentgamer1#6925 We would have the pixelmon server bungeed to the hub.
    . This woudl be easy to do as all we would need to do to make the hub suitable is to add viaversion to it in order to make 1.12.2 forge clients able to connect.


    @excellentgamer1#6925 Another option is to have a direct ip that routes directly to the pixelmon server.

    Servers on the network are connected via bungee and are therefor independent of each other. We have the capacity to have any sort of server we can come up with, and connect it via bungee.


    The main issue would be that the hub is a 1.16.5 server, and so players cannot join unless they are on that version. Pixelmon is 1.12.2, which means that players will not be able to join the hub, then go to pixelmon; it’ll need to be joined through its IP address.

    I’m putting all further Event Host applications on hold. We have already acquired two great event hosts through the previous applications, and have no need for any more.


    Once the server expands, I'll restart these applications.

    @Fleek#13992 Running the command /mp44 returns the text "mp44 is currently disabled". This thread is misleading, the command isn’t broken just disabled.

    Introduction


    I believe I am most suited for the ESL role due to a number of factors. The primary and most substantial being the fact that I am the most active and involved server liaison from an advertising point of view.


    I have already made substantial progress in my plans for improving player retention, player garnering, and current player involvement. I am fronting ESL funds from my own pocket, and I am doing this alone. I have thorough and in depth plans and documents created on how to improve this server's player base; having fore fronted the Event Host revamp, advertising push, and even offering to pay for a complete brand redesign from a top graphics design company.


    I worked alone for the majority of the advertising plans - Darth had little to no input and Lyicx did not even know there was an advertising plan in place. I have made it abundantly clear that I will do what is best for the server through my involvement in the TF SMP and GMod expansions.


    On my own server, I gathered a solid player base of 15 dedicated users in just three weeks of opening. I also had about 50 new joins every 4 days, managing all of this in just three weeks. One of the main reasons Darth hired me as AESL was because of my extremely cogent skills as an advertiser. He had seen this first-hand with my success on URF and other ventures of my own.


    My Plan


    My plan revolves around three phases.

    • Player Regeneration
    • Player Retention
    • Player Agglomeration

    Player Regeneration


    The first phase involves pushing our advertising to its fullest. Upon becoming ESL, my first plan of action would be to pour much more money into our advertising fund. I have gathered data and information on the best ways to advertise our server. Instagram advertisements seem to be the most fruitful, and give us the best bang for our buck at around 4,000 impressions reached per £6. That means that if I put in my normal advertising budget of £50, our total user impressions skyrocket to 33,300. I have done my research on tags and users to target, and found that a whopping 1.2 billion impressions are up for grabs with the tags "Minecraft", "Gaming", "Servers", "PC", and "PC Gaming".


    This phase will be completed once we have an average of 50 players online. If we do the above, that should take us 3.4 months, given we replenish our advertising every week (which I will do).


    Player Retention


    The player retention phase includes my idea of a daily minigame server. Events will be abolished and a new server will be created for the playing of minigames. This phase will only be implemented when we have a solid average of 50 players. The idea is that as a community, we can bond through these daily minigames. They will not be running all day, and will only be available for a specific time period - so as to keep that magical minigame atmosphere.


    If we have 50 players on average, and even 25% of them decide to join the minigames server, that's still around 13 players - enough for a full minigame of player's choice.


    This will retain our current player base, giving them something to look forward to, and something to bond over as a community.


    Player Agglomeration


    This phase will be implemented once we have fully integrated the minigames server as part of the TF realm. It involves grouping all of our player base again, setting a higher target. and restarting our advertising push. Once we hit 50 players as an average, my next goal will be 150 players as an average (300% standard). This means our 50 players will be grouped together, whilst we focus on getting another 100 (200% standard).


    Closing Notes


    If I do get ESL, I will most probably be stepping down as either GMod Manager or SMP Manager. Chances are I’ll step down as SMP Manager as fionn can work on it, but I suspect there aren’t many people who can take over the GMod server. I have worked extremely hard as an assistant. I am positive that lyicx can vouch for that. In depth plans, documents, and flow charts have been created by myself in lieu of rebuilding the server's player base. I am confident in my plan and my ability to better this server, and take it to where it once was - all I ask is that you give me a shot at it.

    An Event Host is a role that functions to create fully functioning events when needed. They oversee the event formation, and aide myself and lyicx in coming up with new event ideas.


    Before you do apply, please read through the following requirements.

    • You are expected to actively engage in discussion in the Event Host discord chat. Feedback from all Event Hosts is necessary for us to improve from our mistakes, and better ourselves for the future
    • Three events will be hosted per week. Where you can, please help out as needed. A blatant lack of involvement will cause myself and lyicx to decide whether or not to keep you on our team.
    • Have fun! Being an Event Host is all about having fun, and helping others to do the same! Take pride in the events you devise, and show this by making the event has enjoyable as possible.

    If interested, please post your application under the tags "Server and Forum" -> "TotalFreedom Advertising"

    1. What is your Minecraft IGN?
    2. What date did you register on the forums? (minimum 30 days required)
    3. Do you have any experience hosting events?
    4. What is your timezone?
    5. Why do you want to be an Event Host?

    Your application will be approved or denied once we have garnered enough users' opinions on the matter. This is subjective and will be decided at my own accord. Typically it takes around two days to gather these opinions; in some cases it could take more or less.


    Once approved, you will be appointed with a discord rank, and the ability to set your tag as "Event Host" in the server.