Posts by Zarcana


    The EndTech P-Body was created after one of the drones was browsing the multiversal forum, and found someone who was making jokes about someone being atlas from portal 2, so the drone got an idea, and pitched it to the high command of the ender empire, the ship got designed, and here we are now. The P-Body is equipped with 6 portal emitters, each one being able to place 2 portals around the size of a model z's existential eradicator, said portals appear purple and blue, the main gimmick of this ship is that the rings have tera-class laser shield emitters, so the portal emitters must be destroyed before the main "P-Body" can be destroyed, on a side-note, cant wait to see someone complain that the shielding is invincible, or that it makes the existential eradicator beam hit far more often.


    Luke do it you must


    Anyways, feedback?

    ok, so here's the thing, i log on one day, set a g warp, do some random crap, and then leave, the next day its either gone or at an entirely different location, i'd love to know if this is someone doing it to the ender empire, or just /g warp being buggy.

      DragonSlayer2189 i've decided to use it as a representing block for Z-bombs, which will appear on carriers and Z-Bombers, so far the purpose of Z-Bombs has been to expand a portion of the warp called the Zeta-Rift, in which high amounts of "Endermatter Radiation" were detected after testing a "Zeta-Nuke", smaller versions were made, and used to expand the ZR (Zeta-Rift) but after an incident where a Z-Bomber accidentally popped one on a turret construction site, we found out they could be used in the flatlands aswell, and would create pockets of ZR, only issue is producing the actual Z-Bombs, because they're ridiculously expensive due to the laws of quantum physics not allowing one to be created outside of a highly specialized environment, or with highly specialized equipment (Incorporating the block on respawn anchors that TFM adds into the lore), however they can exist out of said environment.
    Ships im going to put Z-Bombs on:

    • Z-Bomber
    • Tempest Class Cruiser
    • Xen Battlecarrier
    • Model X Redesign
    • Model Y Ender Eclipse
    • Model Z Ender Eclipse (Not on the main body itself, but with specialized elite Z-Bombers)

      enchy This has been used mostly in the form of end rods, their purpose is to turn the normal ender energy the core produces into ender energy the ship uses, the lower tier ships have it built into the armor, while others have core superconductors, which do that same job, but on a much higher scale

    I Need more Endermatter Types
    Format for suggestions:


    Name (basic, not hard to remember):
    In-game representation (block used to represent ingame):
    Purpose/Function:
    Tier Scaling (What function of the endermatter increases from tier to tier, must be exponential or above, things such as tetration and pentation are allowed):


    Example Suggestion:


    Name: Stable Endermatter
    In-Game Representation: Obsidian, Purple concrete, Polished/Nonpolished Blackstone, Bedrock
    Purpose/Function: Armor/Piercing Ammo
    Tier Scaling: 2x per tier (T2 is 2x stronger than T1, T3 is 4x stronger than T1, T4 is 8x stronger than T1)


    Please do not suggest representing blocks in this list:
    Obsidian, Purple Concrete, Polished/nonpolished Blackstone, Bedrock, Redstone block, Emerald block, magma block, any form of ice, lapis block, blue concrete, orange concrete, any form of glass, non-full blocks, gold block, beacon, pink concrete, the rest is fine by me.

    @'Panther' In terms of the first question, its kinda both, i would take the sanction stated in the rules, then assess the situation and use common sense, as for the second question, i dont know what you mean in terms of perms that could benefit the ender empire, i'd like to know so i can avoid abusing them as much as possible.