Posts by Zarcana
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nmo
Was the Imperator trapped with the Corp fleet, or was the Corp fleet trapped with the Imperator
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even though i've never watched squid game, here goes.
1 - Tag, but with a zombie virus
2 - Hidenseek, but the seeker is in a tank and has to blast everyone they see with military-grade HE shells, or a bomb planted inside the tank goes off, and they have 180 seconds to find everyone, or it also goes off, if they try to leave the tank, it also goes off.
3 - irl amogus, but the ender empire orbitally bombarding the location in which they play it.
4 - tug of war, but the rope is giant, and its lined with nukes on the inside
5 - ring around the rosie, but if they make a single move nanoseconds off from when it should be, they explode.
6 - monopoly, but if they lose, they're stretched to death.If the UNSC was replaced by The Ender Empire in a halo game, who would the main character be?
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unfunny.
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Never knew who you were, but Vouch.
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QuoteDisplay More
Catpost 13: Catpost the 13th, now with extra spicy cat pics, and even a video of cats!
From now on, catposts will have some videos in them. -
↩ @'billy7oblos' Why object?
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congrats!
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kinda just, meh imo.
Would you rather
A: Be tortured via ender empire methods
B: Be tortured by medieval methods.
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Chrome
Cat. what do you do with it?
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Im not going to vote here, but Imagine this scenario
Operator A joins, thinking its Anarchy
Operator A Griefs a small part (for example, like, 10 or so blocks) of a large build (Take an Atlas Class Destroyer, for example)
Admin B issues a 24 hour ban to Operator A
The next day comes around, and Operator A gets frustrated, because they had learned their lesson, but still cannot join, because of the frustration, they end up removing the server from their server list.This is what i think happens with a large portion of players that come to join
I think we should establish categories of griefs, instead of reducing the amount, we should focus on the weight of the punishment.
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Question: would it be possible to get guilds to retain their members, tags, etc. across gamemodes?
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↩ batchest /g warp allows guilds to have private warps
/g home is a glorified /g warp, but distinguishes the main base from outposts.
guild ranks are there so that the leader of the guild can make sure people aren't faking their guild rank
there's also guild tags, which allows for the guild leader to give the guild a formal tag, which can be opted out of via /g toggletag, and /g chat is basically just private guild group chat.
It also allows for guild leaders to keep track of their member count.