Wordle 457 5/6
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Wordle 457 5/6
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Daily Duotrigordle #200
Guesses: 35/37
2️⃣9️⃣ 2️⃣8️⃣ 1️⃣3️⃣ 0️⃣4️⃣
2️⃣1️⃣ 1️⃣4️⃣ 2️⃣0️⃣ 0️⃣5️⃣
3️⃣0️⃣ 2️⃣2️⃣ 1️⃣5️⃣ 2️⃣3️⃣
2️⃣6️⃣ 2️⃣4️⃣ 1️⃣6️⃣ 2️⃣5️⃣
1️⃣7️⃣ 0️⃣7️⃣ 3️⃣4️⃣ 0️⃣6️⃣
0️⃣8️⃣ 0️⃣9️⃣ 1️⃣8️⃣ 3️⃣3️⃣
3️⃣5️⃣ 1️⃣2️⃣ 3️⃣1️⃣ 1️⃣0️⃣
3️⃣2️⃣ 2️⃣7️⃣ 1️⃣9️⃣ 1️⃣1️⃣
If EssentialsX devs change something and merge conflicts arise, you have to start over. And
No. I have never deleted the project and started over due to a merge conflict. I simply fix the merge conflicts and go on with my day. You do not have to start over if there is a merge conflict and I have no idea why you think this. You are most likely confused because I maintained a separate TF-EssentialsX fork from the one that is officially worked on by TF.
And you never integrated all commands, some are still bypassing TFM like /tree or /bigtree so we had to completely block them with TFM's or WorldGuarld's command blocker, or the damage is at least easy to undo.
I tried to block them but people complained and wanted them unblocked for building purposes. And /tree is a world edit command if I recall.
Wordle 456 4/6
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Wordle 455 3/6
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Wordle 454 4/6
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Wordle 453 3/6
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Maybe try 3uTools however disclaimer they're controversial because of being based in China and data gets sent to their servers there supposedly
Y'all got no chill 💀💀. Yeah go ahead and ham him when it's radio silence but he already gave an update so continuing to pressure him will do absolutely no good for his health
Wordle 452 4/6
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Daily Duotrigordle #195
Guesses: 37/37
3️⃣4️⃣ 2️⃣6️⃣ 1️⃣0️⃣ 2️⃣7️⃣
1️⃣1️⃣ 2️⃣8️⃣ 2️⃣9️⃣ 1️⃣2️⃣
1️⃣3️⃣ 1️⃣5️⃣ 1️⃣4️⃣ 1️⃣6️⃣
3️⃣5️⃣ 1️⃣7️⃣ 0️⃣4️⃣ 1️⃣8️⃣
3️⃣1️⃣ 1️⃣9️⃣ 3️⃣0️⃣ 0️⃣5️⃣
2️⃣2️⃣ 3️⃣7️⃣ 2️⃣0️⃣ 2️⃣1️⃣
0️⃣7️⃣ 3️⃣2️⃣ 2️⃣4️⃣ 0️⃣6️⃣
3️⃣3️⃣ 2️⃣5️⃣ 0️⃣9️⃣ 0️⃣8️⃣
Wordle 451 5/6
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Wordle 450 6/6
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Wordle 449 5/6
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Vouch for Luke's reasoning
Daily Duotrigordle #192
Guesses: 35/37
2️⃣5️⃣ 1️⃣8️⃣ 1️⃣9️⃣ 0️⃣9️⃣
2️⃣6️⃣ 2️⃣7️⃣ 2️⃣8️⃣ 1️⃣0️⃣
2️⃣9️⃣ 1️⃣1️⃣ 1️⃣2️⃣ 2️⃣0️⃣
3️⃣0️⃣ 3️⃣1️⃣ 3️⃣2️⃣ 0️⃣4️⃣
3️⃣5️⃣ 2️⃣1️⃣ 0️⃣5️⃣ 1️⃣3️⃣
0️⃣6️⃣ 2️⃣2️⃣ 3️⃣3️⃣ 0️⃣7️⃣
1️⃣4️⃣ 1️⃣5️⃣ 3️⃣4️⃣ 1️⃣6️⃣
0️⃣8️⃣ 2️⃣4️⃣ 1️⃣7️⃣ 2️⃣3️⃣
Wordle 448 5/6
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Wordle 447 4/6
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Ok so I'm looking for a good way to persistently keep inspect elemented changes across pages. The reason is because my university recently redid their SSO page and personally I'm not a fan and would like to change the HTML behind it to remove a lot of the bulk. Basically, removing some divs, changing some text, maybe replacing an image or two.
Here's the problem: The extensions that are "persistent inspect element" only save it for the specific URL you're on. So if I the URL itself changes (which it does depending on the application you login to), then you lose all of your changes.
The answer to this was initially Tampermonkey. Tampermonkey lets you do a wildcard which is exactly what I needed.
The problem with Tampermonkey is that it's all modifying divs using Javascript. This wouldn't be a problem except that almost none of the div's have ids. This means it's impossible for me to write code to select the correct div to modify. And in some cases, there is a div within a div that has the same ID. Removing the first one completely breaks the page, but removing the second one works fine. I'm able to test this in inspect element, but writing code to do this is proving to be near impossible, especially since the majority of the divs don't have ids. I can't even seem to properly change one class to another (e.g. changing the size from 5 to 3 to make it smaller) without the div id.
I'm pretty stuck and am wondering if anyone has any recommendations. I'm using Chrome
this is pretty much how we're going to have to do it now unless we manage to fast track everything and get it done before the 13th