@lyicx#15633 Advancements aren't displayed in chat when got.
Posts by Folfy_Blue
-
-
@Ashaz#15631 In such a moment, admins can toggle the permission to enter any plots and in "such a crucial moment" minecarts can be easily purged. I think there is even a way for admins to toggle entity placement
-
@wild1145#15413 Admins by default shouldn't be able to enter a plot they're denied in, they should specifically toggle it on whenever a user is suspected of exploiting or breaking the rules.
-
-
@Fleek#15596 How about making the default option not be to apply to everyone but just the executer, and instead having to specify * for it to affect everyone
-
@wild1145#15555
@StevenNL2000#15557I agree with both your responses, however, a little warning that says "This will affect ALL players, are you sure you want to continue?" can't do any harm and can prevent such situations
-
Images as examples
-
I vouch as well, Tizz has proved himself to be mature and a pillar member of the community.
-
The rainbow trail that follows admins is fun and all, but it very quickly becomes a big mess that uglyfies the spawn, could the trail blocks either despawn after a certain time, despawn after the admin logs off or despawn the next time the server starts up? It'd make it way easier to clean up spawn than to have to wait for a huge AWE operation to finish
-
@wild1145#15381
I've had it happen a few times, oftenly happens when pasting big schems or copying huge areas -
Title says it all, for some reason we can't?
-
@Shdwo#15313 Oh, that's not very intuitive
-
It is annoying to open a post to give your opinion only to realize it has already been denied/approved.
I'm suggesting something like this:->
-
@Ashaz#15281 There's 1000 characters, minecraft usernames are at maximum 13 chars, unless 77 13 character players join at the same time we're fine
-
I'm suggesting to put the amount of players along with the list of players in the topic channel of each corresponding server, as seen in the image below.
Of course due to limitations of discord's API, it shouldn't be updated more than once every five minutes or so. I'm not up to date on the rate limits but the devs could probably look it up and determine the update frequency,
-
I'm suggesting changing how the armorstand despawn mechanic works, for now it seems to wait for a few minutes before despawning an armorstand. This within itself has a few issues, as armorstands are a great decorative item. I'm suggesting to not despawn armorstands anymore, but I am aware of issues with people trying to crash the server, to that I'm suggesting different implementations rather than "Wait for X then delete"
- Limit the amount of armorstands per chunk (Eg. Above 10, it will cancel out)
- Cooldown on placing armorstands (Eg. If you place 10 within a minute, you have to wait 10 minutes)
- Limit the amount of armorstands per distance (If two armorstands are within X blocks of eachother, remove one)
Those are just a few ideas but the final goal is all the same: Allow players to use armorstands as decorative items like their intended purpose was.
-
A command for the clownfish to not affect you would be great, I don't want to use a hacked client but I feel like I don't have an alternative if I don't want some annoying person following me around spamming it
-
As seen in the image bellow, the creator of a post's username isn't displayed. If you wish to know more you have to open the post, which is kinda annoying. I'm suggesting displaying the username of the creator somewhere, perhaps next to the name of the post.
-
Formatting between the two chats isn't kept (Stroke, bold, italic, etc), but both chats support it (As seen in the images bellow), could both be converted to display properly?
-
Thanks you 💙