Posts by Yurni
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Tempted to snipe "shdwo" but shdwo would then snipe "Yurni" lol
Wanna switch places? -
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Vouchh, @"lyicx"#21 gimme coins uwu
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Vouch Erin has done nothing to help the community and much to impede it, She lowers the player base with these so called "reasonable bans" on "rulebreakers" I think its all a conspiracy and she is planning an uprising. She also spends a lot of time on f02 and you know who else does that? Banned players.
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Vouch. Would be super useful in retaining what sanity I have left.
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I think that the messages are annoying but the info does prove useful in certain circumstances. I agree with Dragon, OPs should have the ability to toggle the messages.
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No. Even for someone who has his fun with annoying the staff now and then, big no.
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Yea I ain't touching this shit.
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Hates among us, based, get him back on the staff team.
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They’ve clearly worked hard for this and think its well deserved. Good pick fleek, and good work erin.
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@StevenNL2000#18736 Hm, the tnt exploding without breaking blocks could be interesting, although I think the best thing is to find a way, if any, to stop tnt from setting other tnt off. With what I remember about how explosions in game work there could be a chance that even without breaking blocks it could be dangerous.
Edit: Tried a scuffed idea of the "TNT not breaking blocks" idea (flatlands of bedrock), and the server crashed with abt 11k blocks set (took 1 minute for a tick to be sent so it forced shut down) but obviously there's more at hand. I stand by the idea of having TNT not be able to set other TNT off (also make it so fireballs and flaming arrows cant since that would most likely be used as a work around). But thats so much limitation that its almost like it being disabled altogether and I'm not sure if actually doing any of these ideas are possible or they would be effective. I think more, less scuffed, tests would be a good idea.
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@StevenNL2000#19046 You can find a couple methods (main one is bouncing them in water) on youtube, I do believe the most effective method for fixing this currently is having gravity for them disabled, but I think that we should have an alternative method for it like limiting the amount of entities that can exist, not be placed exist, in a single chunk ("exist" because methods to bypass placement caps exist) and something like that would also fix the popular minecart lag method.
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Object, not allowed to leave. But fr you've been awesome, maybe I'll see you later sometime gl dude