Posts by StevenNL2000

    @wild1145#16456 I noticed that, but I also fixed it very quickly. As I said, you can very easily toggle those elements off and on for each page on the forum.

    We can't modify the vanilla death messages, but we can write our own that imitate the originals, except with dangerous content stripped. This would look exactly the same to the user.

    @wild1145#16422 I do not see anything in particular that is broken. All main elements of each page can be toggled separately, so you might be seeing something that is incorrectly turned off/on.

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    @lyicx#15909 Prizes can scale with the number of contestants by Prize*1.(Additional players to 4)

    I assumed you were going to clarify this part before posting the threads. The correct way to write this is:
    prize*(1+0.1*(participants-4))

    I think you misunderstand what port mirroring does. It does not create a direct connection between two ports: rather, it copies all traffic for all destinations. Imagine that you somehow managed to configure switch 1 port 7 to mirror switch 2 port 2. Then the camera on switch 2 port 2 would still be a normal participant of the network, so you would be able to access its feed using something like a desktop. When you access the feed, the camera sends traffic to the desktop. The mirror means that this traffic will be copied to switch 1 port 7. In this configuration, the DVR cannot communicate via switch 1 port 7 at all, it's just a one-way traffic dump.


    If your DVR really doesn't support finding cameras in a network with multiple devices, my suggestion would be to use a Raspberry Pi. Add some extra ethernet ports to it, configure your cameras as regular IP cameras, and then have the Raspberry Pi grab all the feeds and forward each one on a dedicated port that is connected directly to the DVR.

    I'm sorry, but doesn't anyone else find it tiring to have this discussion over and over without making any progress? Unless you are proposing a practical solution that we can deploy right now, I really don't think there is any argument you can come up with that hasn't been made yet in the 1000+ posts that we've dedicated to this topic by now.

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    @Fleek#15875 I can implement something like that but I don't think that's ideal - will need community's input on this.

    If something like this is added, I don't really see the difference between TFGuilds and Towny anymore. I think using a customized version of Towny would actually save a lot of development headaches related to TFGuilds.

    What was historically meant by a "resignation" was more accurately described as a ragequit, which is obviously not very honorable by today's standards either. I agree that there is no reason to treat drama-free resignations different than inactivity notifications, though.

    The problem with a lot of vanilla commands is that you can use them on other players. We can only modify this behavior if we maintain a custom server jar, which introduces a whole host of other issues.

    The only thing I can say is that if you know your account has access to dangerous actions and you come across something you have never seen before, "Just try it and see what happens" might not be the best tactic...