Do we need a separate channel for this? It's not like we have a flood of official videos that the community videos would be competing with.
Posts by StevenNL2000
-
-
@Erin#19550 New pages will be part of the redesigned website, which is coming as soon as Ryan has time for it.
-
@wild1145#19548 Then we can use a static page with JavaScript instead:
https://stackoverflow.com/ques…direct-to-another-webpage -
↩ @'Ryan' You already have a webserver for totalfreedom.me, right? I don't see why you can't point the subdomain at the same IP address, and otherwise you can work around it by making it totalfreedom.me/discord.
-
Quote
@Panaghioti#19534 Let's also make our own discord invite link, like discord.gg/
We need 23 more server boosts for that. discord.totalfreedom.me is free for us.
-
@redeastwood#19505 As far as I can tell, there is no way for this to have a negative outcome. Additionally, discord.totalfreedom.me is something we should have had a long time ago.
-
@Ivan#19457 This has been discussed before. Apparently there is simply not enough to administrate, so admins get bored and start doing random things.
-
I agree that the Senior Admin rank is a bit blurry at the moment, but it seems weird to me to talk about incentives or features. Admin permissions are not coin shop items, and increasing the gap between the ranks in a way that is not natural sounds like it would only make the situation worse.
-
In the last thread about this (https://forum.totalfreedom.me/…ove-admin-recommendations), multiple people suggested that the application system needed to be changed. I don't have the impression that removing recommendations and keeping everything else the same would result in the best possible system. As I said in the linked thread, if we do overhaul the system, maybe we don't want to remove them after all because they could become very useful.
-
This is not a question with a correct answer. For some reason, the definition of the master builder rank changes every time we get a new Creative Designer, and this is one the things that keep going back and forth. Compare the response by Dragon in this thread to the one by Miwo, who has also held the title multiple times.
-
Vouch. In case it was not clear, this is a vanilla feature that allows you specify how blocks can be placed and broken in adventure mode only. It was originally intended for custom maps, but I can definitely see the uses for minigames and especially events on the server.
-
@Fleek#19235 You are correct, I forgot to check the configuration. Setting teleport-to-center to false fixes the issue for me, although I'm wondering if there is a reason why it's not that way by default.
-
This is technically a bug, butit has nothing to do with our code. I can reproduce this in the official EssentialsX. -
I agree with the previous comments, but to play devil's advocate, we've had a list of forbidden words in /tag for years to prevent OPs from setting their tag to [Admin].
-
@Panther#19228 Apologies, I saw General and assumed it was already there.
-
Your description is not entirely accurate, but I understand how you came to that conclusion. The bug is actually that it sees all blocks as full blocks, so your line of sight "hits" the block that the top sign is in before hitting the bottom sign.
The solution is to replace getTargetBlock at https://github.com/Focusvity/I…temizerXCommand.java#L892 with getTargetBlockExact.
-
Object. This is theoretically a very good system, but players are unfortunately not robots that can have a set of rules programmed into them. As mentioned, the system is complicated, but much more importantly, it is not intuitive, so you will just end up constantly warning new players because they don't know what blue wool means.
-
Vouch. I (and probably @Shdwo#19094 too) was initially confusing this setting with actually making the player visible in the world, but it seems that setHidePlayer is purely about the tab list.
-
Quote
@Tizz#19002 Marriage's a third-party plugin so any modification must be done by the original developer, making this suggestion harder to implement.
We are already using a customized version of Marriage.
-
@Erin#19045 What is the specific source of lag in those cases? Is it just armor stands falling by themselves, or do they interact with things in a way we could block?