Hooke should figure out purpose, requirements and tasks for an eventual Skyblock staff before anything else, applications included.
He's the owner of that server and he's the one to make the rules.
Application template will reflect his decisions.
Hooke should figure out purpose, requirements and tasks for an eventual Skyblock staff before anything else, applications included.
He's the owner of that server and he's the one to make the rules.
Application template will reflect his decisions.
Thank you for your work as admin and your dedition in pushing what you believed would have been best for this place. Your help in tracking exploits and certain bypassers won't be forgotten.
I hope being free from responsibilities now will do good to your mood.
Quote↩ videogamesm12 it would also encourage gambling, especially to minors
I agree. Some countries have started restricting or banning loot boxes and other in-game activities that resemble gambling. Not sure how it's in UK and France, but I consider this a risk we don't want to have in an all-age server.
↩ @'Ryan' Some points in letting users know about the suspension (warnings are a different topic) could be:
The idea could be modified to just publish forum suspensions (the "bans"). Of course, not everything will be worth being noted (ex. spam from bots). An old gaming forum I'm in does it this way.
As I said in a message lost in that pit called server chat:
It's a decent Skyblock server. It's just its economy that doesn't fit into the traditional idea of TF.
I remember a bug in the authentication system if you created an account by logging in with your MS one. I think it had something to do with credentials not stored in the pc. To avoid being locked out in certain offline scenarios you had to create a local account, or turn your current one into that, then logging in MS again. I wonder if they ever fixed it.
The "old" Minecraft Launcher still works and receives updates (Microsoft itself says so), so don't worry about switching to the one with Bedrock if you aren't sure.
Quote↩ @'FT ' when you’ve just configured windows, the volume is at 100% by default.
This must have been changed by somebody. I remember the default volume was 67% (I guess they wanted the volume to be at 2/3).
Can we have at least a Jira ticket open for this?
↩ burger ↩ erin Anti is one of the oldest members of TF, not another JCTheletter. I'm pretty sure she wouldn't post an application if she wasn't sure of what she's doing. That being said, I've seen many of her works and I'm sure she's worth of the title as she's at Ria's level if not higher.
We need to wait for her to post more pictures with better details.
P.s. I edited my previous post btw
↩ StevenNL2000 If so, why not all the maps have been lost? For example, I mapped a big city in the flatlands and like 4/20 still show up.
I believe it's a good idea to try to put them back, we either fix both playerdata and maps or, by reproducing the issue, we might be able to troubleshoot it.
Vouch, I've seen these and other builds in person and their interiors are very detailed. It takes a while to walk through some of them (like the upper half of the nether base in the second picture, which looks cropped out), and yet you won't find an empty room.
You should show some more builds and close-ups, especially of the interiors, as these pics don't give an accurate idea of their size and details.
Date and Time (please include the timezone):
Found out on 2021-12-14 20:46 UTC
Describe the bug or exploit:
Many maps now show up as empty, as if they point to an invalid map ID
Plugin(s) impacted:
Pretty sure this isn't managed by plugins
Expected behaviour (if known):
Well, you know... still having all the maps?
Step to reproduce:
Take out and check all your maps or the ones in any location, you'll see empty ones
Server where the bug occurred:
Freedom-01
Can the bug or exploit be reproduced on another server within the network?
Who knows