Hey guys,
I want to let you know that we have rectified the issue where using WorldEdit will not store block data correctly (restoring will make blocks face north). The new update of AsyncWorldEdit has fixed this.
Hey guys,
I want to let you know that we have rectified the issue where using WorldEdit will not store block data correctly (restoring will make blocks face north). The new update of AsyncWorldEdit has fixed this.
Oh god no.
@Madea#17446 Verify the link and if it is, let a discord mod/admin know so they can delete it from the chat and ban them.
Removed as it’s pointless to keep something that have been removed.
@StevenNL2000#17315 In this case, approved as a part of the ticket.
I don't see any benefits to this command so I'm objecting to this suggestion.
Why? Just send it through Discord.
@wild1145#17085 We could but we could also suffer other consequences with other block updates if we were to disable the whole thing. Sure we can add a check to make sure the block placed is X but then we'll have to make it configurable but the configuration is a mess (to be honest) - we should avoid hardcoding stuff into TFM.
@wild1145#17119 Pretty much what Steven has said.
@Folfy_Blue#17226 It would be people’s first instinct to stop the sound.
I'm going to deny the suggestion, if you don’t like the sounds, use /stopsound.
I'll take a look at adding a combination restriction on guild tags and tags. I believe the best way to approach this is to use a substring method to restrict what is displayed so if the guild tag is abcdef and the tag is ghijklmn, the displayed combination will be something like abcdef ghijkl and if you decide not to display the guild tag or delete the guild tag, the tag will become ghijklmn. This way people won't lose their tags should they choose to remove/disable tags.
Or it can be done the opposite.
@UnderTails#16811 I'm pretty sure this is the second time you have created the thread. We have a ticket for this (FS-164) and will be fixed in the 2021.05 update.
So the player count is calculated by online players - vanished admins but one thing I didn't take into consideration is that the vanished admins will still include offline players.
For example:
online players = 12
vanished admins = 2
Using the calculation above, the count will return as 10 however the online players also include vanished admins so when a vanished admin is offline, the online players will become 11 but vanished admins will still remain 2 and the new count will be 9.
The world seed is -1713408110 - I had to execute the command from the console.
World seeds via command do not work.
Please note that 2021.05 is just purely a rewrite, most, if not all, features will be included - new features will start from 2021.06.
Quote@redeastwood#16283 I’d like to see some form of discord to guild integration. Perhaps discord users could have a role indicating their guild, and the process would be autonomous.
Please come up with a proposal - we might create a new bot for guilds.
Quote@redeastwood#16283 I'd also like to see a guild mascot selector, and when you enter a guild's territory, the guild name and mascot shows.
Not a bad idea but it's up to wild1145 given his last post.
Quote@redeastwood#16283 Perhaps we could have a system of guild kits. These kits would only be accessible to members within the guild it’s connected to.
Along with the ally and merge feature, I think we can implement that in the new version of TFGuilds 2021.06
Quote@redeastwood#16283 Hierarchy locked guild regions. If we take the guild The Imperium for example, I think only the Emperor should be able to access the Emperor's Quarters in his castle. There should be guild rank regions, like a way for only a certain rank to be able to access a certain place within the guild territory.
wild1145#16284 <- See the reply from Ryan. Due to his disapproval, I will not implement regions related suggestions.
I'm thinking about adding merge option which allows you to merge guilds - thoughts?
The thread is already becoming ridiculous.
@wild1145#16652 Post in question: https://forum.totalfreedom.me/…ds-temporarily-disabled/4