clapping
Posts by darwin
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there must be some sort of error
im not on that list -
F6: start livestream
Me: no way in hell im gonna press that
Also me: accidentally presses said button at least once per session -
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object, right now you can literally set other peoples balance to -10 thousand and your own to 10 trillion, so using /eco for this is a terrible idea.
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I don’t understand your suggestion.
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↩ Deauthorized No it’s not… right?
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This “script” is slower than my GPU, and that’s really saying something.
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object we already have enough discord mods
but then again, vouch because there’s no such thing as enough -
vouch
(also why does everyone want to apply for discord mod) -
I was going to use my Gentoo installation instead (the one I couldn't manage to compile a proper GUI for), but I couldn't figure out how to screenshot with just a Linux command-line, so...
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Can't we just allow players to define their own login message?
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wtf why you use oculus quest
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Date and Time (please include the timezone):
1:45 PM UTCDescribe the bug or exploit:
The Server Conduct Policy has been replaced by the Community Guidelines. However, TotalFreedom messages continue to link readers to the (now no longer in effect) Conduct Policy.Plugin(s) impacted:
NetworkManager.Expected behaviour (if known):
The link should be "https://forum.totalfreedom.me/…edom-community-guidelines".Step to reproduce:
- Join a server.
- Wait.
Server where the bug occurred:
Hub-03, but it can likely be reproduced on any other server.Can the bug or exploit be reproduced on another server within the network?
Maybe. -
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↩ ninja_speed ...
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Date and Time (please include the timezone):
1:18 PM UTC
Describe the bug or exploit:
It allows a player to change another player's Global Nickname.
Plugin(s) impacted:
NetworkManager (according to Wild).
Expected behaviour (if known):
Using /gnick <player> <nickname> should not change's Global Nickname to .
Step to reproduce:
- Make sure 2 players are on a Hub server (maybe any server would work but I don't know).
- Have Player 1 execute the command "/gnick <player2's username>
". - Tell Player 2 to disconnect and login again.
- Watch as their name (in chat) becomes
.
Server where the bug occurred:
Hub-03.
Can the bug or exploit be reproduced on another server within the network?
Maybe, but I cannot test it at the time of writing.
Note: Wild1145's nickname was changed to "ownerDUDE" by ninja_speed.