Posts by schultz

    Because (Not from an admin's perspective):

    • Unlike other creative/plot servers, I have the freedom to place/break blocks anywhere

    • I have access to many regular/utility commands (and Worldedit) without having to pay for a rank to use it

    • I am able to use redstone machines/noteblocks without the server automatically preventing me from doing so

    • I can roam, build, PvP, and have fun with my friends anywhere without restrictions

    • SOME fun plugins such as Crackshot, Worldedit, Guilds, and Disguises

    • Staff members and players with knowledge helping me whenever I have a problem on the server or outside of it


    But what I really want on the server:

    • The freedom to use vanilla features (Using bonemeal on grass, liquid flow, books not disappearing randomly, and vanilla commands like /locate etc)
      *I do not expect the average new player to be aware of commands like /book

    • The ability to drop items for non-admins
      *Entity limiters could prevent this feature from being harmful

    • More fun plugins (e.g. Movecraft, ImageMaps, Lucky Blocks)
      *I am aware that it requires a lot of dev effort x1

    • More utility plugins like FastAsyncWorldEdit (i really want fast worldedit)
      *I am aware that it requires a lot of dev effort x2

    • Less server crashes
      I don't want to rebuild my house for the 3rd time
      *I am aware that it requires a lot of dev effort x3

    • Less restrictions for WorldEdit
      *I want to use blocks like falling blocks, rails, and powered rails for my builds

    • Commands not overriding with each other (NetworkManager)
      *A new player could use /realname without knowing that /erealname is a command

    • And fixing features instead of removing them entirely
      *Bending might've been an annoying plugin but not everyone hated it, we could've removed/modified the bad parts of it


    If you want more then @"FromTimeToTime"#453's post here sums it up perfectly

    Vouch

    Quote

      DragonSlayer2189 earth smp

    This. This actually can be very interesting for some people


    I really like the idea of an Earth SMP because it has a unique map with a unique experience

    • People who are into Guilds/Nations/Clans/Factions can pretty much do a lot of stuff in it such as Towny, Roleplay, PVP, etc

    • OPTIONAL - It can be "freedom-oriented" (e.g. allowing hacked clients) - This does not imply that its anarchy, there still can be rules

    • We can also have Dynmap, a plugin that allows you to view a live map of the SMP server, regions/territories and players

    • And multiple plugins that will improve the experience as mentioned previously Although there can be more

    • Events either from the community or the SMP Manager (e.g. Wars)

    https://cdn.discordapp.com/att…71380321914910/latest.png


    The map can be found here


    This would probably be considered low priority but hopefully easy to setup

    Vouch.


    I have read what you said, you've acknowledged your mistakes


    Not only that but you have felt remorseful after what you did, which makes me believe that you deserve another chance


    I'm really glad to see you change your behavior, welcome back Flobbier.

    Regarding /g ally, here is how I think it should work:


    It would function just like the war command (/g ally (guildname), the other guild would have to accept or deny the offer


    And by making guild allies useful, they would have the ability to:


    /g ally joinwars (guildname) - They would be able to help their ally in a war (defensive or offensive wars)
    (This can be optional, the Allied guild could just declare war on its ally's enemy with /g war)


    /g ally chat (guildname)
    (This also can be optional as it may be messy?)


    And finally, if two or multiple guilds are at war, they will have the option to end it with a peace treaty


    /g peace (guildname) - this would send a peace offer, can be sent by anyone to their enemies in the war
    (Allied guilds who have joined their Ally's own war With /g ally joinwars will have to make peace separately)

    Any ideas on how these commands are gonna work or is it gonna be up to the community and their input?


    (e.g. typing /g war (guildname) would not instantly declare war on (guildname) but rather send a declaration of war request and then (guildname) would have to accept the request /g war [accept/deny] for the war to start)

    Not inactive but rather full of useless posts that will not help the TF's current situation

    Vouch. you are being honest and truthful on your appeal, I have not seen anything discriminatory/problematic from you since your last discord appeal (Like 2 months ago), I believe that you have changed your behavior by now

    Quote

      Ivan I’ve gotten a job since then

    Some people could learn a thing or two