Posts by erin

    This might be something the Devs may want to look into in the future but right now at the proper peak, the server is usually about 1/3 of its maximum threshold.


    I just don't see something like this being enough of a priority especially when there's so many active and well favoured suggestions out there that may improve player retention to the point where we may eventually need this idea.


    I'd rather see time being spent coding things that will help the server grow and thrive rather than on something like this. If we start to average 65+ players on a good day then I'm sure a queue would be looked at. But for now, I'm objecting.

    @StevenNL2000#18400 these paywalls are already present in the server as we already have several shop items. There just aren't enough with very little voting insentive.

    So one thing I've noticed over the past while is that a not unreasonable number of new players who want worldedit access aren't very well versed as to why they need to leave and rejoin the server in order to get it, which is fair enough since they're probably young and being told that you need to leave the server to get what you want sounds a bit unusual to younger ears.


    And at the time of writing the only way to get around this is for an admin to kick the player from the server in order to force them to relog. But the trouble is, from the perspective of a player they might take the fact that they've been kicked as that they have been punished regardless of the kick message. There's no guarantee the player will rejoin after this which obviously makes it a rather risky approach.


    So I'm proposing a simple /relog command. Admins will be able to relog other players, but the player could also be able to relog themselves. The command would quickly send the player to the hub and back to the server again.


    I know this is a suggestion for one or two very specific scenarios but I don't feel it would be difficult to implement.

    ~~Vouch Was going to suggest this myself but opted not to.


    Every indef ban request is usually approved, and they all come with overwhelming amounts of evidence in favour of the ban. They're just a formality but with Steven being busy it gives players 1-2 days to return and cause damage, or return and freely play on the server they have no right to be on.~~


    Neutral.

    I honestly vouch just based on the fact you've written all this because you want the most annoying block in the game to have the feature that makes it annoying enabled.


    Changing to neutral as per @wild1145's post as I haven't had time to fully read

    Vouch. Although we initially had a rocky start, I've come to see that you're clearly bringing a lot to myself and other members of the community.


    Changing my vote to neutral as per new evidence from Panther and others.