Recently there was some Discord discussion surrounding the topic of the existence of private items and what it means to the server - to players and to staff. (You may find the Discord thread in #freedom-01-server-chat "Discussion regarding proprietary items".) While I do feel confident about a satisfactory conclusion being reached specifically on the topic of private items itself, I am creating this thread to push forward the discussion of player privacy in general, what it means, and how we enforce rules regarding such or otherwise uphold and respect it.
For what we're currently doing, we may refer to the community guidelines:
1) Respect & remain mindful of other members of the community.
TF at it's core is it's community, we want everyone to feel like TF is a welcoming and we expect anyone within our platforms to respect other members of the community and remember that everyone is unique, and everyone will have different backgrounds, experiences and perspectives. Discrimination, Attacks, Scams, Bullying or any other form of abuse of any kind towards other members of the communities will not be tolerated and will be subject to staff intervention.
To get the obvious out of the way, I personally believe that the act of upholding privacy by punishing offending players is to remove those that disrespects other members of the community, which we obviously value. It should be noted that the final goal is to make players feel respected, and in this specific topic, feels safe with their privacy - And this is how it ties in with the mentioned community guideline.
While this is a good summary, I think we can do a little bit of reflection on:
- What we define as a player's privacy
- How we define it in spirit - What does something being "private" really mean in its purest conceptual form
- How we define it in action - What constitutes as a player's "privacy"
- How that interacts with the world - What violates it, and what may respect it
- What players should reasonably expect from administrating staff members (and by extension, the limit of our abilities)
- What we are able to - To prevent violations, to punish offenses, and to respect boundaries set by players
- What we are not able to - Unrealistic expectations and what our limits are to "respecting privacy"
- What we are already doing to respect such
- Specific cases where we can expect administrative control to offending players
- Prevention of actions one can take that may violate privacy
- How we may improve upon what we already do
I hope that with this discussion we may elucidate a few myths flying around, form a stronger consensus and hopefully improve privacy on TF.