Are you a builder at heart, overflowing with imagination, but lack the skill to make your dreams a reality? Or are you a seasoned pro overflowing with wisdom? We can all benefit from a different perspective. In this thread, let’s all be a resource for each other!
If you’re new to building, here’s a spoiler full of hand-picked tutorials and resources. Watch and read only what applies to you!
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Feel free to skip around. I don’t expect you to watch everything, only what interests you!!!
- Make a Pinterest account. I cant overstate how useful it is for finding references and inspiration!!!!!!!
- If you're just starting out, try AdieCraft's Building 101 playlist (59 mins total):
- Geometrics (architecture and geometric forms) Playlist: Grian's Build School (6 hours 18 mins total):
- Organics (animals, plants, and pretty people) Playlist: Planning, posing, shaping, modeling, smoothing, coloring, and texturing (4 hours 17 mins total):
- Download this mod. You’ll need it once you get into advanced selection types: https://www.curseforge.com/minecraft/mc-m…deditcui-fabric
- How to use WorldEdit, in detail: Selections, clipboard, rotating, scaling, replacing, masking, creating shapes, using brushes, filling, hollowing, landscaping, advanced selection types, advanced clipboard (2 hours 10 mins total):
Follow along with this Google Doc to copy and paste any commands that she uses!
- WorldEdit: See this document (different from the one before) to learn about: WorldEdit Expressions & Noise Functions
- Terrain: A heightmap is an image gradient from black to white, representing low to high terrain or brush intensity 0 to 1. As a Minecraft builder they will serve as the best possible brushes for WorldEdit, goBrush, VoxelSniper, and WorldPainter!!
- Terrain: Speaking of WorldPainter, here's a playlist on how to use it (2 hours 54 mins total):
- Terrain: You can generate heightmaps from real-world map data with https://heightmap.skydark.pl/beta/. If your downloaded map comes back all black or all white, click the ⓘ at the top of the page and click both calculators to calculate the base level and height scale. Then try downloading again and it should work fine!!!!
- Terrain: These are a few nice resources for WorldPainter: https://www.planetminecraft.com/collection/370…rce-collection/
- Terrain: You can also try the free program WorldMachine to simulate real-world phenomena such as erosion. This is imported to the game by generating heightmaps from your various outputs which you combine and paint over in WorldPainter in layers as if you were screen printing irl!!!!!
- TF lets you download any schematic on the server from here: https://freedom-webserver.totalfreedom.me/schematic/list
- Read the WorldEdit manual!!! I promise it isnt dry and boring: https://worldedit.enginehub.org/en/latest/
- If you are fortunate enough to have regular access to it, dont underestimate the usefulness of Stable Diffusion as a resource for concept art!!!!!!! Combine ControlNet with a sketch!!! I recommend the AUTOMATIC1111 webui. Always combine your AI output with your own creativity if you use it at all
Then, let’s go full throttle: Share any lessons learned, resources that helped you overcome challenges, and share your best feueristic building tips. Talk and ask about building!!!! Please dont judge anyones skills, dont overthink it, and respect everyones individual styles!!! Specific questions are welcome
Thank you and have fun!