As the title says, I suggest replacing the Lift plugin with LiftReloaded:
Spigot Listing: https://www.spigotmc.org/resources/liftreloaded.97551/
GitHub: https://github.com/kikelkik/LiftReloaded
Currently Lift not only is outdated but has a number of issues on TF, including but not limited to (from my testing):
- Creating Lifts
sometimes often just doesn't work at allEDIT: Turns out it's just unintuitive as fuck. Lifts will maybe raise you as far as halfway before leaving you to float in the air in what I'm dubbing a "Limbo state"; This can be kinda-sorta fixed by just flying up/down, but that defeats the point of the Lift. Attempting to leave the Lift while in this limbo state will result in being spammed with "Can't leave elevator in use".Anti-kb bug, ignore my stupidity.- If you're in survival while using the lift, then switch to creative when it leaves you floating in the air, you can fly the rest of the way up/down, but when you exit the elevator you will no longer be able to fly at all, despite now being in creative. EDIT: Even with a properly functioning Lift, this still happens. Not a major issue, but yeah.
- Right clicking the Lift sign does not change the destination floor for multi-level lifts (3+ floors). This could be because Operators don't have the "lift.change" permission, but I can't say for sure. If that's the case, I'm guessing the dumpster fire that's TFs permissions system would prohibit this being fixed easily.
A fix (or possible cause?) for the "Limbo" issue is using /gravity to enable or disable gravity for yourself, as mentioned by Fleek in
/Lift is broken
however, this is just a workaround, and not even a good one at that.
No idea when/if replacing Lift could happen given what I know about TFM and the updates being planned, but hopefully it can happen
TL;DR To the strikethroughs/edits:
The limbo bug is an unintended side-affect of some anti-kb stuff. Nevertheless, given how old, and unintuitive it is, my request still stands, just slightly less important I guess.