In light of a recent thread by Miwo, I've decided to make a mega-suggestion highlighting many of the issues I am currently seeing on the server. My vision is to see that these are worked on once the "no-change" period is over.
Bringing back features and fixing existing ones:
- Fix /near - This command was broken ages ago and I'm guessing someone botched the implementation of making it hide vanished admins.
- Brush and similar commands should be allowed. They are logged by CoreProtect, but it takes a long ass time due to how CoreProtect handles queues. If we were to replace CoreProtect with something like Prism, I'm sure this would be resolved.
- Fix and bring back /getpos - This command is an extremely useful tool for determining your location. The command for some reason does not include worlds anymore, which should be corrected. "You can just use F3" is not a good excuse for restricting features like this. There are ways to prevent people from getting other players' coordinates that don't involve blocking commands.
- Allow sand and concrete powder to be used in WorldEdit - I understand that these are gravity-related blocks, but surely there's a better way of dealing with blocks like that that don't involve blocking it, like disabling gravity.
- Allow ops to use //fixwater and //fixlava - This command is likely a leftover from when we still blocked water and lava placement. As this is no longer the case, I believe it's appropriate to allow ops to use it.
- Allow ops to drop items - This was disabled in fear that it could cause lag issues and be used for exploits. Is there not a better way to mitigate this issue (like moving all items into stacks or using some sort of plugin that allows admins to clear ops' NBT)?
Dealing with broken or problematic plugins:
- Consider our options for AsyncWorldEdit - This plugin is incredibly problematic. It's slow, inconsistent, and overall more of a pain in the ass than just regular WorldEdit. However, it's true that without this plugin the server would be much more worse-off than with it. Perhaps we should look into tweaking the plugin in such a way that it performs much better than currently.
- Fix the permissions issue with WorldEdit - For some reason new players have to relog in order to be able to use WorldEdit. Perhaps we should look into why this is the case and fix it.
Adding features:
- Consider bringing back VoxelSniper - This was an incredibly helpful plugin when it was used properly. However, for some reason it was able to pull off some serious grief without being traceable. It was also extremely easily abused and even worse, had problems with permissions that basically make it uncontrollable. Perhaps we should look into a more professional implementation of getting VoxelSniper to work with CoreProtect (or Prism)'s logging and TFM's permissions. We'll have to do extensive testing to make sure it behaves properly.
Feel free to coin in your ideas and feedback. I'd love to see this server change for the better.