Find out what causes TF's frequent crashes

  • Since (a while) there have been crashes, a lot of them, but nowadays, sometimes the server just quits randomly for no reason. We should use /timings to find out the root cause of this issue and fix it, I think many others would agree too.

  • It's certainly something that we've been looking into (Though all be it in slower time) because it is a pain in the neck. My working theory is it's due to the size of our worlds and them just not being something that's particularly sustainable generally, as we didn't see stability issues when we were running the temporary server before we got the server files from Seth, however obviously that is just a theory.


    In short yes, it's something that's being looked at, and we're looking to also improve the VM's that the servers run on as well in the near future which we're hoping should also help the server as well.

    Wild1145

    Network Owner at TotalFreedom

    Managing Director at ATLAS Media Group Ltd.

    Founder & Owner at MastodonApp.UK

  • I don't think that anyone disagrees with finding the cause of server crashes, but I also don't think that we are currently failing to investigate them. The development team has recently become much more organized in tracking unsolved issues, which hopefully means that these types of issues can be dealt with more effectively.

  • FS-41 is currently one of the highest priority bugs on the board which is to look at some of the server hangs and work out why it's happening. It's certainly being looked into.

    Wild1145

    Network Owner at TotalFreedom

    Managing Director at ATLAS Media Group Ltd.

    Founder & Owner at MastodonApp.UK

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