It really doesnt seem like it would do much harm and it was fun to mess around with explosive arrows. and if you're worried about "oh what about explosion damage???" Make it a fake explosion, which isnt actually that hard afaik,
Make /ea (explosive arrows) available to OPs
- uvb
- Closed
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shop item
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vouch
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vouch
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vouch
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iirc the old explosive arrows didn't actually do explosion damage either
vouch -
this is a planned shop item on the backlog.
FS-385 contains a ton of shop item suggestions, where this is the 3rd item under the ‘bows/arrows’ category: FS-385
it was also planned to remove the command /ea in favor of the shop item: FS-229
admins will be able to toggle it per player or globally for those w/ access to it as of FS-230 -
When explosives are disabled, explosive arrows will still explode, but they won't do any damage to any nearby builds.
Vouch, but don't make it a shop item. Give it to everyone.
QuoteThey used to.
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↩ videogamesm12 You have been suspended for leaking admin chats, channels and/or discussions to the public.
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Object, this may be annoying as hell
Example: someone with a quickshot 5 crossbow and an autoclicker tp to another player that is building and start to spam it, witch may cause lag and knockback, (this is for now worse than the clownfish item).
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↩ Hooke_ as for lag I can’t say, but knockback will not happen if the effect is simulated. it could just display the particles and play the sound, but not break blocks or push players.
edit: also so i don't powerpost i'll add here that this suggestion is related to the suggestion (currently still open) https://forum.totalfreedom.me/…ng-with-the-fireball-item concerning the topic of knockback.
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bump
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wild1145
Moved the thread from forum Imported from Flarum to forum Freedom Game-mode. -
Given this is already approved elsewhere I'll deny this suggestion.
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wild1145
Closed the thread. -
wild1145
Moved the thread from forum Freedom Game-mode to forum Denied.
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