I would like to introduce another option (that Ryan would probably also be fine with). We can make it so that blocks with gravity do not fall down, but instead instantly teleport to the bottom. This circumvents the lag issue while still allowing you to use gravity for building.
The Case for Block Gravity
- UnderTails
- Closed
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@StevenNL2000#18101 This would be an issue with massive edits.
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@Fleek#18102 I would agree if massive edits happened all at once, but AsyncWorldEdit spreads the placement of blocks over time, so the custom gravity checks would also be spread over time. There is also an API method to very efficiently check blocks in a column.
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@StevenNL2000#18101 I think that’s a pretty interesting solution i’ve never thought of that before.
Sounds fine to me.
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vouch for option 1
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I like Steve's idea. If not viable, I'd stick with the current option (the 4th) and let admins know the responsibility... falls on them.
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@wild1145#20001 FS-286 raised to scope what is needed to be done.
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wild1145
Moved the thread from forum Imported from Flarum to forum Freedom Game-mode. -
wild1145
Moved the thread from forum Freedom Game-mode to forum Approved.
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