Decimals on the reaction minigame

  • Very fast reaction minigames (you know, when people ask how I can type like that—the answer is "learn to type without looking using all your fingers, and then wait a few years") tend to clump around 3 seconds, with the occasional 4, 5, or (in bigboypadilla's case) 2-second time. This gets boring quickly, and I'm not even sure why there aren't decimals to begin with. [edit between the 13th and 14th post: yeah I meant "add something like '3.12' instead of '3'"]


    Also there's the question of what to do with reactions that have someone getting 2nd place by just a few ticks:
    a screenshot where I get a 3-second time


    FWIW I actually haven't yet bothered to vote on any of the lists and I have like 300 coins with four of the shop items

  • It took me a while to realize that you are talking about the "won in 3 seconds" message and not about the characters you have to type. I think including 1 or 2 decimals there is reasonable, but we also might want to look into ways to make the minigame more challenging.

  • @StevenNL2000#17554 honestly making it more challenging is just going to increase the disparity between those who are really good at it and those who aren't. As much as Padilla or volleo or Alt being online means that theyre going to win all of them in 3-4 seconds, making it more challenging will put everyone else further behind

    Patrolling the Mojave almost makes you wish for a nuclear winter.

  • @StevenNL2000#17558
    Throw in a bit of maths in there, grab a calculator or just run calc.exe on windows. I'm not talking ridiculous stuff, just like the answer is x*x or whatever. (Like long numbers like 6 figures etc)

  • @SupItsDillon#17563 According to Volleo, when fast typers win reaction minigames, they almost always do it in about 3 seconds, so the message displayed will be " won in 3 seconds!". The suggestion is that it would be more fun if it said " won in 3.12 seconds!" instead so that they can compare their times better.

  • @StevenNL2000#17558 What about penalties for typing the wrong code? However, I'm not sure how to make React understand when a player is trying to win and not just chatting...

    TotalFreedom's Executive Community & Marketing Manager

  • @StevenNL2000#17581 You might be surprised at how often I mess up. Although I'm probably speaking for myself I'm the only one half decent at them that can't type half the time

    Patrolling the Mojave almost makes you wish for a nuclear winter.

  • FS-285 raised to add non-alphanumeric characters to the game.

    Wild1145

    Network Owner at TotalFreedom

    Managing Director at ATLAS Media Group Ltd.

    Founder & Owner at MastodonApp.UK

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