Hey guys,
I want to let you know that we have rectified the issue where using WorldEdit will not store block data correctly (restoring will make blocks face north). The new update of AsyncWorldEdit has fixed this.
Hey guys,
I want to let you know that we have rectified the issue where using WorldEdit will not store block data correctly (restoring will make blocks face north). The new update of AsyncWorldEdit has fixed this.
HELL YEAH!
OH MY GOSH
ITS HAPPENING
FUCK YES
i just re read it and realised its only with blocks, sign data no save but its okay!
@Ashaz#17518 yeah that needs to be fixed still
this is only a partial fix of coreprotect but it’s much better than what we had before
hopefully it can be fully fixed in the next year
@Ashaz#17518 Oh, that also means custom heads are still gone. Better than nothing but still work to do
@Ashaz#17518 sign data was rolled back for me earlier today although that might've been different.
Fleek I've rollbacked a test area wiped with WE and all the signs were lost (not empty signs, they just wouldn't reappear)
finally
When there are no bugs with the signs and shit then it's happy time. Why can't anything ever be 100% functional on this god damn server
Custom heads seem to be fine, signs don't always come back, I'll test more to see what makes the difference
For the latest reports, I’ll take a look when I have a time.
@Fleek#17608 the main problems are player head nbt, i haven’t tested banners or chest data, and of course glass panes.
other than that it seems fine to me
but yeah those are some big problems