I'm going to approve the suggestion to stop auto-wiping of Armour Stands where possible - FS-232
I would like to leave this conversation open for some further conversation around how we then manage the implications of this, and from a dev perspective if any of the original suggestions are viable
Quote@Folfy_Blue#14949 Limit the amount of armorstands per chunk (Eg. Above 10, it will cancel out)
Cooldown on placing armorstands (Eg. If you place 10 within a minute, you have to wait 10 minutes)
Limit the amount of armorstands per distance (If two armorstands are within X blocks of eachother, remove one)
Or if we need something slightly more cruder that just wipes any of them currently loaded?